

This "Level tool" works only in Editing Tools>World editor,īecause in-game, if I activate the creative mode and developer mode, i can only use the Z button to draw the blue bounding box, but I'm not allowed to fill or delete the selection with J and L.Įverything I do in the Editing Tools> World Editor (both Navezgane or any new generated world) In both cases I modify the terrain using the Z button to create the bounding box and, for example, fill it with matter ( "L" button ), or deleting matter ("J" button). In this case I can see only the "Navezgane" terrain selectable. Editing Tools > World Editor (directly, without previously generate a new fractal world) (I select the previously random generated world to modify it. (You type a seed value, choose the size, and it generate a new fractal random world.) creative mode as in starting a new game with creative enabled on that world? Or do you mean in Tools > World Editor?

generate a new world how? Tools > World Editor?Ģ).

I'm confused as to what you mean for steps 1 and 2ġ). Is the "world editor" still a "work in progress"? = I start in the same place, but without any of the modification done into the world editor. in creative mode)ģ- save (both with "save" UI button and "saveworld" console command)Ĥ- start a new game in the same edited world Thanks for your attention, here my workflow:Ģ- edit this world (with terrain modifications, buildings etc. Īre you Starting a New Game after making and saving your changes in the world editor? How do we save changes made in editor in order to play in the actual game ?Īnd how we delete world editor's created worlds ?Įverything I do in the world editor doesn't save in game.Īn easy workaround could be to unlock, in game, the terrain modify tools of the world editor.
